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San Francisco Film Society
San Francisco Film Society
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Art director Matt Omernick and software engineer Eric Johnston provide a close-up look at what LucasArts puts into each game project. With an inside view of the art as well as the technology, they demonstrate how early drafts and concepts become a final, polished experience. Matt and EJ give expert under-the-hood detail of the prototyping process they use and show how students can create games of their own.

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Thursday February 10, 12:00 pm
Sundance Kabuki Cinemas
DEVELOPER'S NOTE: http://sffs.org/content.aspx?pageid=1262